Props Tool

New in Version 6 - Rotatable Props

 (Available in Interactive and Professional Only)

 

A prop is an image such as a stage, wall or pit area. Any jpg or gif image can be used as the prop. All props are entered at count 0 of the drill. Props can be moved around the field by assigning a performer to be the carrier of the prop. To control the movement of a prop, you can assign the prop to an existing performer or create a new performer using the Point tool. To move the prop, use the editing functions on the performer and the prop will follow the movement of the performer.

Before entering a prop, use the Count Track to move to count 0 of the drill and the Prop tool will be enabled. Props are always added at count 0, and they exist throughout the drill.

Clicking on the Prop tool will display the Prop Tool Control Panel.

Prop Tool Palette

Prop Control Panel

Clicking on top of an existing prop will select the prop for editing. A prop is selected when it is outlined in red.

Clicking a location anywhere else on the field will start the creation of a NEW prop. The first click will be the location of the upper-left corner of the prop. Then move the cursor to the location for the lower-right corner of the prop and click. A red box will indicate the location entered.

Editing handles will appear on a selected or new prop. Dragging the handle in the upper-left corner will move the location of the prop. Dragging the handle in the lower-right corner will change the size of the prop.

Clicking on Choose a Prop Image in the Prop Tool Control Panel will display a file dialog for finding an existing (jpg or gif) image.

Clicking on Prop is carried by a performer in the Prop Tool Control Panel will cause the prop to move with the movement of a selected performer. To select the performer to be the props carrier, drag the upper-left corner of the prop directly on top of an existing performer. A red bulls eye will appear on top of the performer to indicate the performer that will carry the prop throughout the drill. The carrier can be any performer in the drill, however, usually a new performer is added to the drill whose only purpose is to carry a prop. Use the Point tool to add a performer for this purpose. Selecting the performer and editing its movement throughout the drill will cause the prop to move as well.

 

To rotate a prop, select the prop and adjust the Reposition Handle.

 

The height of the prop can be entered by entering a number in the Height text box. The height is in yards or meters. If you choose a height above about 2 yards, the performers will move under the prop. If you choose a height of 0 yards the performers will move on top of the prop. You can create walls by creating a narrow prop with a height such as 3 yards. Height is measured in meters if the 3D application is setup to work in meters.

Should you transfer the drill file to another computer, you will need to also transfer the prop images used in your drill. You can save a 3D Drill File as a 3D Package that will include all props used with the drill into one file. When saving, the package option Include Props must be set. To change the format of an existing drill file to a 3D Package, choose Save As from the File menu and set the Save Options.