Selection, Adjustment & Regrouping Tools

Many tools used to design a drill work with existing shapes. For example, a Push tool is used to move a formation across the field as well as create a transition from the previous location. In order to use the Push tool, one must select the performers that will be pushed. That process is called “selection” and is accomplished using Selection tools. Typically you would use the Pointer selection tool to click on the shape that you want to push and the shape would become highlighted. Then, you would click on the Push tool to perform the maneuver. This section covers using the Selection tools: Pointer tool, Box Select tool, Lasso tool, Select By Profile tool.

Other tools in this section include the Pace tool, Spotlight tool, and Facing tool. With the Pace tool you can change the pace of performers moving in a transition. For example, you can set the pace of performers moving across the field to double time. You will also find a Spotlight tool which is used to select a single performer, who will be highlighted with a spotlight throughout a drill. With the Facing tool users are able to create a more realistic feel for your students by enabling you to show the direction
that the performer is facing. With this tool it will now be easier to see a more realistic representation of the show in the perspective view while using the figurines.

Sometimes cutting a shape into smaller pieces or combining two or more shapes into one large shape is useful. For example, imagine an arc splitting into thirds and each third floating into one of three lines. To make the editing easier, we would first want to split the arc into three parts. That can be done using the Knife tool. After cutting the arc, we can select one part of the arc independently of the others. We would then select the first part of the arc and morph it into a line, and repeat the process for
the remaining parts. The process of splitting and combining performers is called “regrouping” and is done using the Regrouping tools. This section covers using the Regrouping tools: Knife tool and Glue tool.

Adjustment tools are used to make quick adjustments in the transition and placement of formations. You will find in this section the following Adjustment tools: Snap To, Adjust To.
section 5 - Selection, Adjustment & Regrouping Tools
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Pointer Selection Tool

The Pointer Selection tool is the basic tool for selecting shapes. This tool is used to quickly select all of the performers of a shape. The Pointer Selection tool only selects whole shapes. In other words, when you use the Pointer Selection tool you will get ALL of the performers in a shape. If you only want to select a portion of the performers in a shape other selection and regrouping tools will be used.

To select the Pointer Selection tool, click on the Pointer tool on the Tool Palette or click the right mouse button.

Clicking on a shape on the field will select all of the performers of the shape. When only one shape is selected, the Console will display the Average Interval of the selected shape in steps.

To add another shape to the selection, hold the <Shift> key down and click on another shape. Similarly, to remove a shape from the selection, hold the <Shift> key down and click on a selected shape.

Following are several valuable time saving shortcuts using the Pointer tool:

  1. Double-clicking on the Pointer tool on the Tool Palette is the same as choosing Select Recent from the Edit menu.

  2. Right clicking on the mouse is the same as clicking on the Pointer tool in the tool palette.

  3. With the Pointer Selection tool activated, dragging across performers on the field selects all of the shapes that have performers found within the drag region.

     

     

     

     

     

     

     

     

     

     

     

    Even if you only catch one performer within the drag region, the entire shape that the performer is a member of is selected.

  4. If the Pointer tool is not selected on the Tool Palette, dragging with the right mouse across performers does the same as left click and drag.

  5. Holding down the <Shift> key while dragging across performers will add the shapes of the performers falling inside the drag region to the selection.

  6. Clicking on the field but not on a performer clears the selection.

Box Selection Tool

The Box Selection tool is used to select a group of performers by dragging a selection box around the performers. Unlike the Pointer Selection tool where whole shapes are selected, the Box Selection tool is capable of selecting portions of a shape. When using the Box Selection tool all of performers that are included in the boxed area (drag region) are selected.

To select the Box Selection tool, click on the Box Selection tool on the Tool Palette.


With the Box Selection tool selected, clicking and dragging a boxed region around the performers will select the performers inside the drag region.

Holding down the <Shift> key while dragging the the boxed region around unselected performers adds the performers to the selection. Likewise, holding down the <Shift> key while dragging around selected performers removes them from the selection.

Clicking on the field but not on a performer clears the selection.

Lasso Selection Tool

The Lasso Selection tool is used to select a group of performers by drawing a line around the performers. Unlike the Pointer Selection tool, the Lasso Selection tool is capable of selecting portions of a shape. When using the Lasso Selection tool all of the performers found within the lasso region are included in a selection.

To select the Lasso Selection tool, click on the Lasso Selection tool on the Tool Palette.

 

Clicking and dragging a line around the performers will select them.

Holding down the <Shift> key while dragging the line around unselected performers adds the performers to the selection. Likewise, holding down the <Shift> key while dragging a line around selected performers removes them from the selection.

Clicking on the field but not on a performer clears the selection.

Spotlight Selection Tool

The Spotlight Selection tool is used to select and highlight a position to help a performer watch their movement while animating a drill.

To select the Spotlight tool, click on the Spotlight tool on the Tool Palette and the Spotlight Tool Control Panel will display.

To spotlight a position, you can either type in the positions Name, Symbol, and/or Label.

There are options that allow you to see the bridges or paths that the positions will take to go to their next location. The No bridges option will not display bridges or paths. Bridge spotlight will display the spotlighted position’s bridge or path. Bridge All will show bridges or paths of all positions visible on the design grid. Clear removes the spotlight from the display and resets the Spotlight Tool Control Panel.

Profile Selection Tool

The Select by Profile tool is for selecting performers by Color, Label, Symbol, or Name. This tool is used to quickly select groups of performers with similar characteristics.

To select the Profile Selection tool, click on the Profile Selection tool on the Tool Palette and the Profile Selection Control Panel will appear.

To use the Profile Selection Control Panel:

  • Click on the characteristic you want to use when searching for performers you want to select (or deselect). For example, if all of the performers you want selected are drawn in purple symbols, then you will click on the Color characteristic to search by color. Another example, if all of the Trumpets are the symbol “T”, then click the Symbol characteristic to search by symbol.

  • After selecting the characteristic, enter a search value in the Search for... box. The performers matching that characteristic value will be highlighted with red boxes. As a shortcut, you can also just click on a performer on the screen that has that search value and it will be entered for you. For example, if searching for a characteristic of Color, if you click on a red performer all of the red performers will be highlighted.

  • If the highlighted performers (performers in red boxes) are performers that you want to include in the selection, click Include. The selection will be modified. All performers in the selection will be marked with a red dot.

  • You can repeat the process of picking a characteristic, entering a characteristic value, then clicking Include (or Exclude).

  • The buttons Include, Exclude, All, Clear are used to modify the current selection with the highlighted performers.

    Include will include the highlighted performers in the current selection.
    Exclude will remove the highlighted performers from the current selection.
    All will add all performers to the current selection.
    Clear will remove all performers from the current selection.

    You can use combinations of these buttons to modify your selection.

    For example, let’s say you want to select all Trumpet players. Let’s assume the Trumpet and Trombone players are both labeled T1, T2, etc. Also, the Upper Brass are colored Red and the Lower Brass are colored Blue. If we search by labels starting with T we will get the both Trumpets and the Trombones. Likewise, if we search for Upper Brass we will get all the Upper Brass instruments including the Trumpets. Here is the solution:

    1. Search for Labels starting with “T” to highlight both Trumpets and Trombones.

    2. Click Include to include both Trumpets and Trombones in the selection.

    3. Search for performers with Color of “Blue” to highlight the Trombones as well as the other Lower Brass instruments.

    4. Click Exclude to remove the Lower Brass instruments from the current selection, therefore leaving only the Trumpets selected.

Glue Regrouping Tool

The Glue Regrouping tool is used for combining two or more shapes into single shapes. For example, imagine three lines floating into a curve. To make the editing easier, we would first want to glue the three lines into a single shape using the Glue tool. After gluing, we can select all three lines at one time as a single shape. We would then simply morph the selection into a curve.

To select the Glue tool, click on the Glue tool and the Glue Tool Control Panel will display.

The Glue Tool Panel behaves differently from other tool panels. By default, there is no active Accept button. Every glue with the glue tool is accepted without having to click the Accept button. This is usually preferred because the Glue tool is used quite frequently for single glues. Requiring the click of the Accept button would simply add an unnecessary step. However, if you want to make the Glue Tool Control Panel behave like typical 3D Control Panels, click off the “Accept each change and stick
around.....”
option. When the option is off, the Accept button will be available and if not clicked when you are finished gluing, then no changes will occur.

To perform a glue between two highlighted shapes, click on the performers on each end of the two shapes.

The Glue tool can be switched to the Knife tool by clicking on the Knife option and vice-versa.

Regroup All button will break all of the performers in the highlighted shape(s) into individual points. After the performers are broken up, you can reconnect the performers in a different order. Normally this is not used when all of the shapes of a page are highlighted. To highlight a smaller group of performers, select the group prior to clicking on the Glue tool. The Regroup All option is commonly used to change the grouping order of block shapes as shown.

You can click and drag (much like mimicing a "Gluestick") through performers, and the grouping will be assigned based on the order you drag over a performer. Regroup performers by clicking on one endpoint (performer) of the form, then dragging through every other performer, in the order you with them to be grouped in.

This method can also be used to regroup multiple forms. Once the last performer of a form is grouped, click on that performer. This releases the grouping option, at which point you can click on the starting performer for the new form, and repeat the process.

Apply Pattern is available when only one shape is highlighted. To highlight a single shape, use the Pointer tool to select the shape prior to clicking on the Glue tool. To use Apply Pattern, select a pattern from the pop up menu, and click Apply Pattern. The “AB” pattern will regroup a shape where every other performer becomes a member of the first new shape and the remaining performers become members of a second new shape. It is difficult to see any change on the field display. The first new shape is almost directly over the second new shape.

Divide Into allows you to divide the selected shape into Halves, Thirds, Quarters, Pairs, Groups of 4, 6 or 8. Select the appropriate grouping you wish to apply from the drop down menu, then select Divide Into. If the "Accept each change and stick around" checkbox is not checked, the new grouping will not take effect until you select the Accept button.

The Find Next button will find the next person in the direction the form has begun to be glued and then glue it to the end of the section. This function allows you to continue gluing a continuous line or form without requiring every position to be clicked on individually.

The Undo Last button will undo the last glue that was performed.

Revert button reverts the grouping order to its initial order.

Knife Regrouping Tool

The Knife Regrouping tool is used for cutting a shape into smaller pieces. For example, imagine an arc splitting into thirds and each third floating into one of three separate lines. To make the editing easier, we would first want to split the arc into three parts using the Knife tool. After cutting, we can select one part of the arc independently of the others. We would then select the first part of the arc and morph it into a line, then repeat the process for the remaining parts.

To select the Knife tool, click on the Knife tool and the Knife Tool Control Panel will display.

The Knife Tool Panel behaves differently from other tool panels. By default, there is no active Accept button. Every cut with the knife is accepted without having to click the Accept button. This is usually preferred because the Knife tool is used quite frequently for single cuts. Requiring the click of the Accept button would simply add an unnecessary step. However, if you want to make the Knife Tool Control Panel behave like typical 3D Control Panels, click off the “Accept each change and stick around.....” option. When the option is off, the Accept button will be available and if not clicked when you are finished cutting, then no changes will occur.

To perform a cut on a highlighted shape, click on the performers on each side of the cut location.

Regroup All button will break all of the performers in the highlighted shape(s) into individual points. After the performers are broken up, the tool will switch to a Glue tool for re-connecting the performers in a different order. Normally this is not used when all of the shapes of a page are highlighted. To highlight a smaller group of performers, select the group prior to clicking on the Knife tool. The Regroup All option is commonly used to change the grouping order of block shapes as shown.

Apply Pattern is available when only one shape is highlighted. To highlight a single shape, use the Pointer tool to select the shape prior to clicking on the Knife tool. To use Apply Pattern, select a pattern from the pop up menu, and click Apply Pattern. The AB pattern will regroup a shape where every other performer becomes a member of the first new shape and the remaining performers become members of a second new shape. It is difficult to see any change on the field display. The first new shape is almost directly over the second new shape.

Divide Into allows you to divide the selected shape into Halves, Thirds, Quarters, Pairs, Groups of 4, 6 or 8. Select the appropriate grouping you wish to apply from the drop down menu, then select Divide Into. If the "Accept each change and stick around" checkbox is checked, the new grouping will not take effect until you select the Accept button.

The Undo Last button will undo the last knife that was done.

Revert button reverts the grouping order its initial order.

Snap To Editing Tool

This function snaps the selected performers to the nearest whole, half or quarter step. Choosing Snap To from the Edit menu will display the Snap To dialog where you can choose the snap to resolution.

TIP - This is often used to firm up the positions of a block formation where all performers are at some whole step interval from each other.

 

 


Adjust To Tool

The Adjust To editing tool is used for quickly moving and/or adjusting performers in shapes and transitions without having to first select the performers.

To use the Adjust To function:

  • On the Count Track move the Red Anchor to the count of drill where the change of path adjustment will stop. Move the Yellow Anchor to the beginning of the transition where the path adjustment will start (usually the previous set).

  • If you want to limit the adjustment function to a number of performers, select them first using one of the selection tools. This is optional, however, if you don’t select a group of performers, and have a large drill with a slower computer the function can be sluggish.

  • Click on the Adjuster editing tool or select Adjust To from the Edit menu and the Adjuster Control Panel will be displayed.

  • If any performers were selected when starting the Adjuster tool, red editing handles will appear over each performer. If you want to move them all, click and drag on one of the editing handles and they all will move.

     

     

     

    If you want to move only one individual, click Deselect if any performers are selected to remove all of the editing handles, then click and drag any single performer.

    If you want to move a few performers at the same time, while holding <Shift> click on each performer until a red editing handle
    appears over each performer you want to move, then drag one of them. The others will move similarly.

  • To edit individual steps of a performer’s existing path, click Edit Steps. Editing handles will appear at each step of the selected performers. If you select more than one performer and edit a step of one performer, the same step for the others will similarly move. Since an editing handle appears at each step, it may be necessary to Zoom in to the area of the performer to drag the handles easily.

Show Paths shows all of the paths of the selected performers or the performer you are adjusting. This option is sluggish on some slower processors.

Show Symbols shows the symbols of the selected performers while you are adjusting.

Revert removes all changes made while adjusting and starts the Adjust tool over.

Stride and Distance boxes show the current stride and distance of the performer whose location you are dragging.

Pace Tool

The Pace tool is used during animation to show a performer moving in double time, half time, or regular time (one step per count). When a performer is marking time, the mark time pace is displayed by flashing the performer twice per beat for double time, once every other count for half time, once per beat for regular time, or no flashing at all for performers holding their position.

Move the red editing anchor to the count of drill where the change of pace will stop. Move the yellow editing anchor to the beginning of the transition where the change in pace will start (usually the previous set). Select the existing performers whose pace will be changing using a selection tool such as the Pointer tool.

Click on the Pace tool and the Pace Control Panel will be displayed.

Enter the pace change information and click Accept. You can preview the change by clicking on the Play (animation) button prior to clicking Accept.

Facing Tool

The Facing tool enables you to change the performer's facing (or orientation) on the field. This is helpful to see a more realistic approach to what your drill would look like in the Perspective view.

To change the facing of a performer, select the "Face" radio button and click on the compass to determine which angle you would like the performer to face.

To change the facing of a group of performers, select the "Face" radio button and click on the compass to determine which angle you would like the group of performers to face.

The "Follow direction of movement" button automatically adjusts the selected performers to face the direction they are traveling for the entirety of the move.

To toggle facing on or off while designing, select the "Show/Hide facing" button above the console.


Set Reference Tool

The Set Reference Tool is used to indicate which performer(s) will be used as a reference point for adjusting or cleaning drill. To set a performer as a reference point, select the Set Reference Tool from the Tool Palette.

Highlight a group of performers and select the Set Reference Tool. The Set Reference Tool control panel will open, and you may click on a performer(s) in the drill to set them as reference points. You may have as many reference points as you would like.

 

Reference points will be displayed on the chart with a diamond around them, and their coordinate will
be underlined on coordinate sheet print outs.